Scale model and video mapping
A scale model of your site, whether a castle, a factory or an estate, with images projected onto its relief to show how it changed over time or how it works.
We design and produce the installations that make an exhibition design immersive, content included, for a museum, a monument, a collection or a venue in the making.
A scale model of your site, whether a castle, a factory or an estate, with images projected onto its relief to show how it changed over time or how it works.
Content projected onto the walls and floor, with its own sound. We produce it, and the same equipment can host new content from season to season.
A real object on a motion platform: a saddle, handlebars, a cockpit. With or without a headset, visitors experience the scene in virtual reality or on a large screen.
A character from your story, a king, a founder or a master craftsman, who answers visitors from a knowledge base you have approved.
A mechanism visitors operate themselves to understand it, with no screen: a loom, a cutaway engine, a press.
A QR code opens the object's page and its audio guide on the visitor's phone: a visitor app in the browser, with nothing to install.
Interactive scenarios, multimedia writing, interfaces, art direction.
Illustration, 3D, animation, video, sound and voice.
Interactive exhibits, conversational AI, virtual reality, apps and the venue's website.
Models, mechanisms and simulators, built for heavy use.
Projectors, screens, headsets and sound: we specify them and calibrate our content on site.
Acceptance testing, training for your teams, maintenance and updates.
What each installation needs to get across, to whom, and within what budget.
Scenarios, interfaces and a 3D preview in your space, approved before fabrication.
A first installation tested with visitors or your teams, before production starts.
Content, development, fabrication, hardware preparation.
On-site calibration, acceptance testing, training for your teams, snagging.
Maintenance, updates, new sequences and new languages.
Send us your programme, a few photos or just a few lines: we reply within 48 working hours.
For Aura (ex-EDEIS), METASENSE built the Nîmes la Romaine visitor app: it opens from a QR code, in the browser, with no download.
Accessibility is decided for each installation and checked during acceptance testing with your teams.
An interpretation installation is a tool set up in a museum or a heritage site to help visitors understand a collection, a place or a body of knowledge. It can be physical, like a model you operate by hand, or digital, like a projection, a simulator, a kiosk or an audio guide. Its digital side falls under digital cultural mediation.
The price of an interpretation installation depends on the installation itself, the content to produce (3D, video, voice), fabrication and hardware, the number of languages and how it will be operated. METASENSE prices it after an initial conversation, and a project can start with a single installation. For budgets by technology, see our comparison of immersive technologies for museums.
An interpretation installation takes a few weeks for a museum app and its audio guide, and several months for an immersive room or a model with video mapping. The schedule is planned backwards from your opening date, with a prototype before production.
METASENSE designs and produces the immersive and interactive installations within an exhibition design. The exhibition design itself, meaning the space, the visitor route and the furniture, is the exhibition designer's job; lighting belongs to the lighting designer, and installing the hardware to the AV integrator. We work with them from the first sketches.
An interpretation project without an exhibition designer or a museum starts with an initial conversation about your collection or subject, your audiences and your budget. The approach is the same for a private collection, a foundation, a company or a venue in the making. Together we estimate the share of the budget that goes to the installations, and we tell you which professionals to bring in, and when: a curator or a museographer for the narrative, an architect, an exhibition designer, a fit-out contractor, a lighting designer, an AV integrator.
Yes. METASENSE bids on the multimedia lot of a museum project, or as part of a consortium led by an exhibition designer. Putting a team together? Send us the tender documents: we will quickly tell you whether we can respond, and in what form.
METASENSE designs and models the scale models and mechanisms, then takes responsibility for their fabrication. They are built for heavy use, with replaceable wear parts.
The AI avatar answers from a knowledge base that we build with you and that your teams or experts approve. It is set up to say it does not know rather than improvise, its answers cite their source, and the questions visitors ask are reviewed to enrich the knowledge base. Our article on the museum AI curator explains this method in detail.
The capacity of an interpretation installation depends on its type. A model with video mapping or an immersive room is watched in groups. A simulator takes one visitor at a time, a kiosk one visitor or one family. Together we size the number of stations and the length of the sequences to the throughput expected at peak times.
Mapping on a model, which projects images aligned to its relief, works if the light around the model is controlled. We agree on this with the exhibition designer and the lighting designer, we choose the projector's brightness, and we preview the result before fabrication.
A sound shower is a directional speaker hung above the visitor: the sound is concentrated in the area just below it. Visitors listen without headphones, without disturbing the rest of the room.
Virtual reality headsets are intended for teenagers and adults, in line with their manufacturer's recommendations. For younger visitors, the simulator works without a headset, in front of a large screen. We plan short sessions, a motion-free version, a mirror screen for accompanying visitors, and cleaning of the headsets between visitors.
Yes for the text, media and languages of the screens, museum apps and audio guides: your teams publish them from a content management tool. A new projected sequence goes through us.
Once open, an interpretation installation requires maintenance and warranty, hosting for the apps and the content management tool, usage costs for the character's AI, and replacement of wear parts and headsets. We price these in the proposal, separately from production.
Tell us what you want visitors to understand, and who they are. You deal directly with the team that will design your installations. METASENSE is a Creative Tech agency based in Vélizy-Villacoublay (Yvelines), France.
We will get back to you within 48 working hours to arrange an initial conversation.
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